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Endurance towermadness 2 hard4/20/2023 Just like the good old days.TowerMadness 2 is a 3D tower defense strategy game, sequel to TowerMadness, for iOS and Android, developed by Limbic Software and released on January 23, 2014. TOWERMADNESS 2 SLITHERING SANDS HARD SOFTWARE TowerMadness 2 has game controller support for a console-like experience. The objective in TowerMadness 2 is to defend a base filled with a flock of sheep from waves of aliens by destroying the aliens with diverse weapons in the form of towers. UFOs drop invading aliens on landing pads and the waves of enemies make their way to the base to abduct the sheep. Each wave arrives in intervals, or all waves can be sent at once if Invasion Mode is enabled. The goal of each alien is to abduct one sheep. The player destroys the aliens by building towers. TOWERMADNESS 2 SLITHERING SANDS HARD UPGRADEĮach enemy destroyed provides the player with more in-game coins to build new towers and upgrade existing towers. Once all waves of enemies are destroyed or all sheep have been abducted, the game ends and you earn a certain number of stars and wool. Stars rate how well a player did on each map based on how many sheep were saved, with the highest being four stars for completing a map with no sheep lost and with Invasion Mode enabled. Without Invasion Mode enabled, the highest possible stars earned are three. Wool, the in-game currency, is rewarded for completing or failing each map. This can be used to unlock additional towers and tower levels in Xen’s Laboratory, the in-game shop. There are currently four game modes: Normal, Endless, Invasion, and Classic. In Normal Mode, there is a set number of enemy waves to destroy and UFOs arrive in intervals. In Endless Mode, there are an endless number of waves to defeat. A player's score is determined by the number of waves survived. In Invasion Mode, all UFOs are sent as quickly as possible, and the rounds have a bonus of +25% wool. If a player can win without losing any sheep, four stars are rewarded. In Classic Mode, all maps and towers are unlocked. There are currently four campaigns with ten maps each.Ĭampaign 1, The First Encounter. This campaign has no environmental effects. This campaign is based in the desert and cause towers to overheat as they fire. This campaign is based in the winterlands and cause towers to freeze overtime. This campaign has a mixture heat and frost environmental effects. TowerMadness 2 features two protagonist characters, Bo and Xen, and sixteen different alien enemies with unique abilities and weaknesses. He will chase away the aliens on the map, but only once per round, and one star is docked from that round if it occurs. He offers players special deals on the latest alien weapon technology. Entering his shop allows the player to purchase new towers and tower levels using wool as currency. The larger boss of the Young Grey, and has significantly more health. Highly-resistant to damage from Fire Towers like Mortars, but weak to Energy Towers like Plasmas. Highly-resistant to damage from Fire Towers, but weak to Energy Towers. Highly-resistant to damage from Energy Towers like Plasmas, but weak to Fire Towers like Mortars. Highly-resistant to damage from Energy Towers, but weak to Fire Towers. Bosses also have significantly more health. Highly-resistant to damage from Electric Towers, but weak to Fire Towers like Mortars. Highly-resistant to damage from Electro Towers, but weak to Fire Towers. Larger, tougher edition of the Spiderbot series. When threatened, it initiates its defensive program, pulls in its legs, and takes significantly less damage for a short time. This mode requires a cooldown period before it can be enabled again. TOWERMADNESS 2 SLITHERING SANDS HARD PLUS. TOWERMADNESS 2 SLITHERING SANDS HARD SOFTWARE. TOWERMADNESS 2 SLITHERING SANDS HARD UPGRADE.
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